Project Details

Client: TAPS | No-Kill Animal Shelter

Timeline: 4 Weeks

Role: UX Researcher, UX Designer, Interaction Designer, UI Designer

Tools: Adobe Illustrator, Adobe Indesign, Adobe XD, Invision, Zeplin

Deliverables: Responsive Website Design, Desktop Prototype, Branding

 

Challenges

TAPS No-Kill Animal Shelter is a shelter for homeless animals. They provide temporary sanctuary and an opportunity for life by bringing companion animals and loving people together. They relies heavily on dedicated staff and volunteers to support their no-kill mission. At the moment, TAPS has a non-responsive website. TAPS has a long term logo, but very little in terms of branding.

My main challenge will be:

  • To understand what TAPS’ users are looking for in a website

  • To update TAPS’ branding without loosing the branding recognition

Outcomes

Using the directions from my research I steered the design toward a scaled back website that focuses on showing the available animals and important information about each animal.

Goals

My goal for this project was to develop a responsive site for the users to be able to view available animals and submit their application form.

Process

Process

1.
Research

2.
Define

3.
Ideate

4.
Design

5.
Prototype

6.
Iterate

Research

Goals: Understand the market by gathering data through secondary and primary research methods

Steps: Market Research - Competitive Analysis - 1:1 User Interviews

 

Market Research

The research phase started with gathering, reviewing and analyzing information about animal adoption market to understand how users behave.

  • The American Pet Products Association reports that millennials are now the primary pet-owning demographic, at 35 percent of U.S. pet owners.

  • Percent owning pets by age group goes as following:
    18-34 age group 62%
    35-49 age group 62%
    50-69 age group 59%
    70 or over age group 41%

  • Along with 35- to 49-year-olds, Millennials have the highest likelihood of owning a pet.

  • 43% of 18-to 34-year-olds who do not have a pet now say they want one in the future.

  • One reason why Millennials have a strong attachment to the idea of pet ownership is that 69% agree that “having a pet is a good way to get ready to have a family.”

  • The APPA biennial survey of pet owners found that 84.6 million U.S. households owned pets in 2016, up 6.1 percent from 2014

  • According to the report, the average age of cat owners is 55 to 64 years, and 58 percent are female.

  • Dog owners are, on average, about a decade younger (age 45 to 54 years), and the majority (53 percent) are female.

  • The survey finds that “family” households remain more likely to own pets than “non-families.

 

Competitive Analysis

The next step in research was to carry out a competitive analysis to understand what users are currently being offered by local animal shelters.

1:1 User Interviews

Participants were asked questions about their interaction with TAPS as well as question about how they how found TAPS and what compelled them to adopt from TAPS.

Total Participants Number: 5
Age: 29 - 52
Gender: 4 female, 1 male

I interviewed 5 participants who had interacted with TAPS before. All of them had adopted from TAPS in the past and are now following them on Facebook.

Define

Goals: Define issues or pain points and needs/goals of users based on data that was gathered

Steps: Empathy Map - Persona

 

Empathy Map

Using the information gathered from the user interviews, I built a map of each individual statements that participants had said. Once those were up, I looked for common themes and grouped them together to understand users’ needs.

Insight:

  • Users look online to see animals before going to the shelter

  • Users’ visit TAPS to adopt a pet

  • Users have already made up their mind about what they are looking for in a pet before starting to search

Need:

  • Users need to view available animals online

  • Users need to find out about the adoption process

  • Users need to be able to view specifics details about pets available

 

Persona

Using the information gathered from the empathy map I built a persona. This is a great tool to build empathy with the user.

Ideate

Goals: To use our understanding of our users, based on the research, to find ways to help the users have the best experience while using the website

Steps: POV Statement - Brainstorming - Sitemap - Task Flow - User Flow

 

POV Statement

Using the insights and needs from the empathy map I constructed Point of View Statements, this helps understand the needs from our persona’s point of view. Using these I could then pose How Might We questions to start brainstorming how to solve the problem.

 

Brainstorming

Using the How Might We questions based on our persona’s needs and goals, I did a quick brainstorming session to answer how might we best help our users.

 

Sitemap

Using the present TAPS website I updated the sitemap to match my user’s needs and goals.

 

User Flow

With the knowledge of how the site was going to be organized I looked into how the users would flow through the site. I broke each step down further to really study my user’s flow and understand what steps and decisions my persona would have to take in order to achieve her goals.

 

Using the User Flow already created, I picked the most important task and looking into each step I made sure that the flow was as fluid as possible and I didn’t make the user take any unnecessary steps.

Task Flow

Design

Goals: Now that we’ve thought about how to solve for the problem the goal becomes to design the solution

Steps: Sketches - Mid-Fidelity Responsive Wireframes

 

Sketches

With all the research and brainstorming that I had done, I felt comfortable that I understood my users well enough to start sketching a site that would address their needs.

 

Mid-Fidelity Responsive Wireframes

Using the sketches I had developed I moved on to Mid-fidelity responsive wireframes of both the homepage and an interior pages, including desktop, tablet and mobile.

Prototype

Goals: To create a prototype to use for usability testing and ensure that I have created a good user experience

Steps: Mid-Fidelity Wireframes Prototyped using Invision

 

Mid-Fidelity Wireframes

Using Invission, I utalized the mid-fidelity wireframes I had created to prototype TAPS’ website.

 

Iterate

Goals: Refine the prototype based on information gathered from usability testing

Steps: Usability Testing - Affinity Map - Prototype Iterations

 

Usability Testing

Now armed with a working prototype of the desktop website, it was time to test it and improve it. A key step to understanding how users are interacting with the Zeit website is to watch participants accomplish tasks on the prototype.

Total Participants Number: 5
Age: 21-64
Gender: 2 female, 3 male
Completion Rate: 100%
Error-Free Rate: 60%

Test Objectives

  • Study the overall flow and navigation of users through the site

  • Test how long it takes for users to achieve a specific task

  • Identify any issues or areas of confusion that the user seem to encounter r

Task 1

  • Find the available cats for adoption on TAPS’ website

Task 2

  • Find the cat “Furball” and complete the adoption application for Furball.

 

Affinity Map

Using all the data collected in the usability testing from watching and listening to the participants I constructed an Affinity map. To do this, I organize each piece of the data in such a way that common patterns could be grouped to reach insights.

Insight:

  1. Users struggle with how to go back to the homepage

  2. Users are having difficulties finding a specific pet

  3. Users struggle to understand what the next step on Adopt a Cat page is

Recommendations :

  1. Add TAPS’s logo in the top left corner instead of low-fi word. Have the word “Home” as one of the options in the Nav Bar.

  2. Add a “Search by Keyword or Name” option on Adopt a Cat and Adopt a Dog pages

  3. Take away the top text ( Find your perfect pet...) so users see filter options and cats right away.

 

Prototype Revisions

Using the insights from the affinity map, I addressed the problem areas by redesigning some elements and updating a few pages.

UI Design

Goals: Refine the website by applying the user interface

Steps: Logo - Branding - UI Kit - High-Fidelity Wireframes

 

Logo

While TAPS had an established logo that was well known, I felt it was important to keep the overall feel of it but to modernize it.

 

Since TAPS already has an established logo and branding that is well known in the community, I wanted to utilized that brand recognition and just modernize it a little bit. I kept their pink brand color but brought in a navy blue and a teal to round it out.

Branding

 

High-Fidelity Wireframes

Using the updated mid-fidelity wireframes, I applied the branding to create high-fidelity wireframes.

 

High-Fidelity Prototype

Using the high-fidelity wireframes that included the updates from the usability testing, I updated the prototype.

 

UI Kit

Lastly I updated the UI kit to reflect the current wireframes. Making sure that it included all UI elements so that the branding could be kept consistent.

Conclusion

  • I took the current, non-responsive and older TAPS’ website and through the process of research and applying that research I create a responsive website that addresses the user’s needs and goals. To do this I examined who TAPS’ users were and how they interacted with TAPS.

Next Steps

  • Conduct another round of usability testing to confirm assumptions that problems areas have been fixed and to find any other friction points in the user flow

  • Update prototype based on new round of usability testing

  • Update UI kit based on any update to the prototype

Let’s Work Together